Mines of Immortia is the next game that I’m working on. It’s a narrative fiction or text adventure game. It plays similar to a choose your own adventure book.
I’m using Unity as the main core engine of the game, and I’m using Twine to write the story.
I’m pushing for a release in June on both iOS and Android app stores.
I’ll be talking more about the game and it’s development here on this blog. Here’s a really little video of the gameplay in the current alpha version.